Once again, a sad display of how the video game industry is on its way out is put forth, and this time by Namco-Bandai. In this post-Halo world, I can’t see why any game developer would opt to produce a game sans space marines. That is like a movie producer saying “Actors? Who needs ‘em?” Sadly, the people at Namco-Bandai apparently didn’t get the message that the new millennium has passed, and technology has moved forward. Things such as swords and close-combat fighting have gone out the window, and have been replaced with more advanced ways of gameplay, such as shooting, and inclusion of deep dynamic characters such as Master Chief, not to mention space marines.
I was going to write a long, five paragraph description of how this game works, and how backwards and hurtful it is for the industry, but frankly, its not worth it, a shorter one will suffice. This game shouldn’t even be on the market. It is the reason why so many people complain that video games are for kids and terms like ‘man-child’ are created. It is because they are playing bad games like Soul Calibur IV and Bioshock. I just don’t understand… We see so many articles discussing how games should be considered an art, and not necessarily only for entertainment purposes, but all that gets tossed out the window when games like Soul Calibur IV are released. If people aren’t willing to include necessary things such as space marines, guns, and a first person view, then they shouldn’t even bother making games.
I give Soul Calibur IV a 1/10. No space marines means a bad game, it’s as simple as that. If they had only put in space marines, I would have easily looked passed the third person view, and exclusion of guns. Also, I might have actually considered to play it. But they didn’t, so I won’t be touching this at all.
-(CE)Ian